Warrior
0 / 0 / 0 Arms / Fury / ProtectionLevel 1051 points left
Arms0
Fury0
Protection0
Legend: 11 new in Forever · 35 changed vs Classic · 36 with estimated ranks (top-right dot) · gold arrow = prerequisite met
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9 Classic talents removed or replaced in Forever
- Axe Specialization (Arms, row 5, 5 ranks) — Increases your chance to get a critical strike with Axes by 1%.
- Mace Specialization (Arms, row 5, 5 ranks) — Gives you a 1% chance to stun your target for 3 sec with a Mace.
- Sword Specialization (Arms, row 5, 5 ranks) — Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
- Polearm Specialization (Arms, row 6, 5 ranks) — Increases your chance to get a critical strike with Polearms by 1%.
- Improved Demoralizing Shout (Fury, row 2, 5 ranks) — Increases the melee attack power reduction of your Demoralizing Shout by 8%.
- Improved Battle Shout (Fury, row 3, 5 ranks) — Increases the melee attack power bonus of your Battle Shout by 5%.
- Improved Shield Block (Protection, row 3, 3 ranks) — Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
- Improved Taunt (Protection, row 4, 2 ranks) — Reduces the cooldown of your Taunt ability by 1 sec.
- One-Handed Weapon Specialization (Protection, row 6, 5 ranks) — Increases the damage you deal with One-Handed Melee weapons by 2%.
Baseline ability changes seen so far
Victory RushBaseline, in the Arms tab. Instant, 30 sec cooldown: a melee hit that heals you for 10% of your maximum health, usable within 20 sec of killing something non-trivial. Read off Soda's stream via a talentsforever.com reader.
Tactical MasteryA passive in the Arms tab now, not a talent. You keep up to 10 Rage when you change stances on your own, and the Arms talent Improved Tactical Mastery adds up to 15 more. Read off Soda's Warrior video via a talentsforever.com reader.
InterceptStill in the game: the Fury tree has Improved Intercept. It just isn't in the level 38 spellbook, so it's probably learned later than 30 now.
SlamRank 3 by 38 (Classic reached that at 46) and it has a 15 sec cooldown now.
Thunder ClapChanged. Works in Battle or Defensive Stance. Rank 4 slows attacks 20% for 22 sec and hits up to 4 targets, where Classic was 10% for 30. Read off Xaryu's stream, thanks to a talentsforever.com reader.
BloodrageStill there, in the Protection tab. 116 health for 10 rage plus 10 more over 10 sec.
Shield WallChanged: 15 min cooldown, 60% less damage for 12 sec (Classic was 30 min, 75% for 10 sec). In Esfand's video it was ready while Retaliation was on cooldown, so the shared cooldown with Retaliation and Recklessness looks gone. Two talentsforever.com readers flagged this.
Shield BlockChanged: 2 charges and 7 sec baseline (Classic was 1 block for 5 sec). Still 10 Rage, 5 sec cooldown, Defensive Stance. Read from a Tyler1 spellbook screenshot a talentsforever.com reader sent in.
Talent text: talentsforever.com (CC BY 4.0), transcribed from BlizzCon 2026 footage. Seeded from talentsforever.com (CC BY 4.0); prerequisites marked in the tooltip when taken from wowforevertalents.com.