Warrior
0 Arms
0 Fury
0 Protection
51 points left
10 level
Arms0
Fury0
Protection0
Legend: 11 new in Forever. 35 changed vs Classic. Gold arrow: prerequisite met.
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Every Warrior trainer spell, rank by rank (the spellbook, with tooltips)
10 Classic talents removed or replaced in Forever
- Axe Specialization (Arms, row 5, 5 ranks): Increases your chance to get a critical strike with Axes by 1%.
- Mace Specialization (Arms, row 5, 5 ranks): Gives you a 1% chance to stun your target for 3 sec with a Mace.
- Sword Specialization (Arms, row 5, 5 ranks): Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
- Polearm Specialization (Arms, row 6, 5 ranks): Increases your chance to get a critical strike with Polearms by 1%.
- Improved Demoralizing Shout (Fury, row 2, 5 ranks): Increases the melee attack power reduction of your Demoralizing Shout by 8%.
- Improved Cleave (Fury, row 3, 3 ranks): Increases the bonus damage done by your Cleave ability by 40%.
- Improved Battle Shout (Fury, row 3, 5 ranks): Increases the melee attack power bonus of your Battle Shout by 5%.
- Toughness (Protection, row 2, 5 ranks): Increases your armor value from items by 2%.
- Improved Shield Block (Protection, row 3, 3 ranks): Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
- Improved Taunt (Protection, row 4, 2 ranks): Reduces the cooldown of your Taunt ability by 1 sec.
Baseline ability changes seen so far
RageFrom damage taken and your swings. Slower weapons give more Rage a swing, so it comes in at a steady rate. Out of combat you lose 1.25 Rage a second. From the Rage tooltip and Blizzard's Class Highlights video (0:23).
Victory RushBaseline, Arms tab. Instant, 30 sec cooldown: a melee hit that heals 10% of your max health, within 20 sec of a non-trivial kill. Read off Soda's stream via a talentsforever.com reader.
Tactical MasteryA passive in the Arms tab now, not a talent: keep up to 10 Rage when you change stances, and Improved Tactical Mastery adds up to 15 more. From Soda's Warrior video via a talentsforever.com reader.
InterceptUnchanged from Classic: level 30 in the Fury tab, ranks at 42 and 52. Improved Intercept stays in the Fury tree.
SlamA new rank 1 at 20; Classic's four ranks follow at 30, 38, 46 and 54, one rank number higher. 15 sec cooldown now, down from 18 in Blizzard's 2 Nov notes (Classic had none).
Thunder ClapWorks in Battle or Defensive Stance. Rank 4 slows attacks 20% for 22 sec on up to 4 targets (Classic 10%). Xaryu's stream via a talentsforever.com reader; the Classic number from the files.
BloodrageStill there, Protection tab: 20% of your base health for 10 Rage, plus 10 more over 10 sec.
Shield WallChanged: 15 min cooldown, 60% less damage for 12 sec (Classic 30 min, 75% for 10 sec). No shared cooldown with Retaliation and Recklessness any more: each has its own timer, and Blizzard's Class Highlights video (1:14) says so. Two talentsforever.com readers flagged it first.
Shield BlockChanged: 2 charges and 7 sec (Classic 1 block for 5 sec). Still 10 Rage, 5 sec cooldown, Defensive Stance. From a Tyler1 spellbook screenshot a talentsforever.com reader sent in.
Talent text: talentsforever.com (CC BY 4.0), from the WoW Forever beta client's data files (build 1.60.1.70755). Seeded from talentsforever.com (CC BY 4.0); prerequisites marked in the tooltip when taken from wowforevertalents.com.