Sixty Forever

Legacy trees

One Legacy point per challenge completed, spent across three account-wide trees. Nothing here is combat-related. Ranks shown as seen in the demo. The Professions tree also has two placeholder slots whose tooltip reads "To be added in future patch content". Each character can spend 16 Legacy points at launch, with 65 earnable in total and more trees to come, per the BlizzCon Deep Dive panel.

Adventure

Well Rested (5 ranks)Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Talented (5 ranks)Each rank starts your talent points one level earlier. At 5/5: You gain talent points every level starting at level 5 instead of starting at level 10, but you still may not have more than 51 total talent points. (Rank 1 starts them at level 9. Read at 5/5 on Soda's BlizzCon stream.)
High Alert (2 ranks)Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in battlegrounds.
Thrill of Adventure (5 ranks)You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field Guide (3 ranks)Reduces your cooldown on adding Camp features by 8%.
Frequent Flier (1 rank)You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field Medicine (2 ranks)Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.

Resourcefulness

The Quick and the Dead (2 ranks)Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Reinforce (5 ranks)You take 8% less durability loss when you die.
Diplomat (5 ranks)Increases your reputation gains by 2%.
For Great Honor (5 ranks)Increases Honor Points gained by 2%.
Permanence (2 ranks)Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
Gourmand (3 ranks)Increases the duration of beneficial effects from eating food by 33%.
Reagent Economy (1 rank)Your class abilities no longer require reagents purchasable from vendors, and your Tier 1 camping features cost no reagents to craft.

Professions

Working Overtime (5 ranks)Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Bountiful Harvest (5 ranks)You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
Performance Bonus (5 ranks)You have a 5% chance to receive 100% increased Merchant Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Luremaster (2 ranks)While fishing with a lure active, you have a 25% chance to catch an extra fish.
Master Chef (5 ranks)Your cooking recipes have a 10% chance to create an extra result.
Dedicated Study (1 rank)25 sec cast, 23 hour cooldown. Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary tradeskills and all three Secondary tradeskills, you gain 2 to 4 of a random Elemental Essence.