Sixty Forever

Warrior spellbook

Every Warrior trainer spell in World of Warcraft: Forever, rank by rank, with the level you learn it at and what changed from Classic Era.

Spells
42
Ranks
117
New in Forever
2
Changed vs Classic
20
Client build
1.60.1.70009

Beta characters stop at level 20 for now, so nothing above that has been trained in the game yet: those ranks are read from the client's files. Read from the data files of the WoW Forever beta client (build 1.60.1.70009) by talentsforever.com. The tooltips are the client's own at level 60 with no gear, so flat numbers scale down at lower levels and can lag a live hotfix. Each spell shows its top rank; pick a level or tick Show every rank for the others.

Legend: New in Forever not in Classic Era · Changed vs Classic the rule or wording moved · Retuned vs Classic same spell, different numbers. New for Warrior: Spearing Strike, Victory Rush.

Arms 14 spells

Battle Stance level 1
Instant · 1 sec cooldown · PhysicalA balanced combat stance. (level 1)
Charge 3 ranks, levels 4 to 46
8-25 yd range · Instant · 15 sec cooldown · Requires Battle Stance · PhysicalCharge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat. (rank 1, level 4)
8-25 yd range · Instant · 15 sec cooldown · Requires Battle Stance · PhysicalCharge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat. (rank 2, level 26)
8-25 yd range · Instant · 15 sec cooldown · Requires Battle Stance · PhysicalCharge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat. (rank 3, level 46)
Hamstring 3 ranks, levels 8 to 54
10 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalMaims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec. (rank 1, level 8)
10 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalMaims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec. (rank 2, level 32)
10 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalMaims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec. (rank 3, level 54)
Heroic Strike 9 ranks, levels 1 to 60
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 11 and causes a high amount of threat. (rank 1, level 1)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 21 and causes a high amount of threat. (rank 2, level 8)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 32 and causes a high amount of threat. (rank 3, level 16)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 44 and causes a high amount of threat. (rank 4, level 24)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 58 and causes a high amount of threat. (rank 5, level 32)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 80 and causes a high amount of threat. (rank 6, level 40)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 111 and causes a high amount of threat. (rank 7, level 48)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 138 and causes a high amount of threat. (rank 8, level 56)
15 Rage · Next melee · PhysicalA strong attack that increases melee damage by 157 and causes a high amount of threat. (rank 9, level 60)
Mocking Blow 5 ranks, levels 16 to 56
10 Rage · Melee Range · Instant · 2 min cooldown · Requires Battle Stance · PhysicalA mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. (rank 1, level 16)
10 Rage · Melee Range · Instant · 2 min cooldown · Requires Battle Stance · PhysicalA mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. (rank 2, level 26)
10 Rage · Melee Range · Instant · 2 min cooldown · Requires Battle Stance · PhysicalA mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. (rank 3, level 36)
10 Rage · Melee Range · Instant · 2 min cooldown · Requires Battle Stance · PhysicalA mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. (rank 4, level 46)
10 Rage · Melee Range · Instant · 2 min cooldown · Requires Battle Stance · PhysicalA mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. (rank 5, level 56)
Mortal Strike 4 ranks, levels 40 to 60Comes with a talent, not from the trainer
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalA vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. (rank 1, level 40)
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalA vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. (rank 2, level 48)
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalA vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. (rank 3, level 54)
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalA vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. (rank 4, level 60)
Overpower 4 ranks, levels 12 to 60
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Battle Stance · PhysicalInstantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. (rank 1, level 12)
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Battle Stance · PhysicalInstantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. (rank 2, level 28)
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Battle Stance · PhysicalInstantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. (rank 3, level 44)
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Battle Stance · PhysicalInstantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. (rank 4, level 60)
Rend 7 ranks, levels 4 to 60
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 15 damage over 9 sec. (rank 1, level 4)
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 28 damage over 12 sec. (rank 2, level 10)
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 45 damage over 15 sec. (rank 3, level 20)
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 66 damage over 18 sec. (rank 4, level 30)
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 98 damage over 21 sec. (rank 5, level 40)
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 126 damage over 21 sec. (rank 6, level 50)
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance · PhysicalWounds the target causing them to bleed for 147 damage over 21 sec. (rank 7, level 60)
Retaliation level 20 Retuned vs Classic
Instant · 15 min cooldown · Requires Battle Stance · PhysicalInstantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation. (level 20)Classic Era: Instant · 30 min cooldown · Requires Battle Stance
Spearing Strike level 25 New in ForeverComes with a talent, not from the trainer
15 Rage · Melee Range · Instant · 20 sec cooldown · Requires Two-Handed Axes, Two-Handed Maces, Polearms, Two-Handed Swords, Staves · PhysicalA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. (level 25)
Sweeping Strikes level 30Comes with a talent, not from the trainer
30 Rage · Instant · 30 sec cooldown · Requires Battle Stance · PhysicalYour next 5 melee attacks strike an additional nearby opponent. (level 30)
Tactical Mastery level 14In Classic this was an Arms talent. Forever teaches it at the trainer.
PhysicalYou retain up to 10 Rage when you change Stances. (level 14)
Thunder Clap 6 ranks, levels 6 to 58 Retuned vs Classic
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBlasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets. (rank 1, level 6)Classic Era: Blasts nearby enemies increasing the time between their attacks by 10% for 10 sec and doing 10 damage to them. Will affect up to 4 targets. · 20 Rage · Instant · 4 sec cooldown · Requires Battle Stance
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBlasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets. (rank 2, level 18)Classic Era: Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 14 sec and doing 23 damage to them. Will affect up to 4 targets. · 20 Rage · Instant · 4 sec cooldown · Requires Battle Stance
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBlasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets. (rank 3, level 28)Classic Era: Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 18 sec and doing 37 damage to them. Will affect up to 4 targets. · 20 Rage · Instant · 4 sec cooldown · Requires Battle Stance
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBlasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets. (rank 4, level 38)Classic Era: Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 22 sec and doing 55 damage to them. Will affect up to 4 targets. · 20 Rage · Instant · 4 sec cooldown · Requires Battle Stance
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBlasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets. (rank 5, level 48)Classic Era: Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 26 sec and doing 82 damage to them. Will affect up to 4 targets. · 20 Rage · Instant · 4 sec cooldown · Requires Battle Stance
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBlasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets. (rank 6, level 58)Classic Era: Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 30 sec and doing 103 damage to them. Will affect up to 4 targets. · 20 Rage · Instant · 4 sec cooldown · Requires Battle Stance
Victory Rush level 20 New in Forever
Melee Range · Instant · 30 sec cooldown · PhysicalInstantly attack the target causing 15% of Attack Power damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy. (level 20)

Fury 16 spells

Battle Shout 7 ranks, levels 1 to 60 Retuned vs Classic
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min. (rank 1, level 1)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 20. Lasts 2 min.
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 23. Lasts 3 min. (rank 2, level 12)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 39. Lasts 2 min.
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 3 min. (rank 3, level 22)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 59. Lasts 2 min.
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 56. Lasts 3 min. (rank 4, level 32)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 94. Lasts 2 min.
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 83. Lasts 3 min. (rank 5, level 42)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 2 min.
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 115. Lasts 3 min. (rank 6, level 52)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 193. Lasts 2 min.
10 Rage · Instant · PhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min. (rank 7, level 60)Classic Era: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 232. Lasts 2 min.
Berserker Rage level 32
Instant · 30 sec cooldown · Requires Berserker Stance · PhysicalThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec. (level 32)
Berserker Stance level 30 Changed vs Classic
Instant · 1 sec cooldown · PhysicalAn aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%. (level 30)Classic Era: An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%.
Bloodthirst 4 ranks, levels 40 to 60 Changed vs ClassicComes with a talent, not from the trainer
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalInstantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. (rank 1, level 40)Classic Era: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalInstantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec. (rank 2, level 48)Classic Era: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 13 health. This effect lasts 8 sec.
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalInstantly attack the target causing damage equal to 35% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec. (rank 3, level 54)Classic Era: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 17 health. This effect lasts 8 sec.
30 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalInstantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec. (rank 4, level 60)Classic Era: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 20 health. This effect lasts 8 sec.
Challenging Shout level 26 Changed vs Classic
5 Rage · Instant · 10 min cooldown · PhysicalForces all nearby enemies within 10 yards to focus attacks on you for 6 sec. (level 26)Classic Era: Forces all nearby enemies to focus attacks on you for 6 sec.
Cleave 5 ranks, levels 20 to 60 Changed vs Classic
20 Rage · Next melee · PhysicalA sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy. (rank 1, level 20)Classic Era: A sweeping attack that does your weapon damage plus 5 to the target and his nearest ally.
20 Rage · Next melee · PhysicalA sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy. (rank 2, level 30)Classic Era: A sweeping attack that does your weapon damage plus 10 to the target and his nearest ally.
20 Rage · Next melee · PhysicalA sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy. (rank 3, level 40)Classic Era: A sweeping attack that does your weapon damage plus 18 to the target and his nearest ally.
20 Rage · Next melee · PhysicalA sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy. (rank 4, level 50)Classic Era: A sweeping attack that does your weapon damage plus 32 to the target and his nearest ally.
20 Rage · Next melee · PhysicalA sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy. (rank 5, level 60)Classic Era: A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally.
Death Wish level 30 Changed vs ClassicComes with a talent, not from the trainer
10 Rage · Instant · 3 min cooldown · PhysicalWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. (level 30)Classic Era: When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
Demoralizing Shout 5 ranks, levels 14 to 54 Retuned vs Classic
10 Rage · Instant · PhysicalReduces the melee attack power of all enemies within 10 yards by 62 for 45 sec. (rank 1, level 14)Classic Era: Reduces the melee attack power of all enemies within 10 yards by 45 for 30 sec.
10 Rage · Instant · PhysicalReduces the melee attack power of all enemies within 10 yards by 90 for 45 sec. (rank 2, level 24)Classic Era: Reduces the melee attack power of all enemies within 10 yards by 65 for 30 sec.
10 Rage · Instant · PhysicalReduces the melee attack power of all enemies within 10 yards by 111 for 45 sec. (rank 3, level 34)Classic Era: Reduces the melee attack power of all enemies within 10 yards by 80 for 30 sec.
10 Rage · Instant · PhysicalReduces the melee attack power of all enemies within 10 yards by 160 for 45 sec. (rank 4, level 44)Classic Era: Reduces the melee attack power of all enemies within 10 yards by 115 for 30 sec.
10 Rage · Instant · PhysicalReduces the melee attack power of all enemies within 10 yards by 204 for 45 sec. (rank 5, level 54)Classic Era: Reduces the melee attack power of all enemies within 10 yards by 146 for 30 sec.
Execute 5 ranks, levels 24 to 56
15 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalAttempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health. (rank 1, level 24)
15 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalAttempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health. (rank 2, level 32)
15 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalAttempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health. (rank 3, level 40)
15 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalAttempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health. (rank 4, level 48)
15 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance · PhysicalAttempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health. (rank 5, level 56)
Intercept 3 ranks, levels 30 to 52
10 Rage · 8-25 yd range · Instant · 30 sec cooldown · Requires Berserker Stance · PhysicalCharge an enemy, causing 25 damage and stunning it for 3 sec. (rank 1, level 30)
10 Rage · 8-25 yd range · Instant · 30 sec cooldown · Requires Berserker Stance · PhysicalCharge an enemy, causing 45 damage and stunning it for 3 sec. (rank 2, level 42)
10 Rage · 8-25 yd range · Instant · 30 sec cooldown · Requires Berserker Stance · PhysicalCharge an enemy, causing 65 damage and stunning it for 3 sec. (rank 3, level 52)
Intimidating Shout level 22
25 Rage · 10 yd range · Instant · 3 min cooldown · PhysicalThe warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec. (level 22)
Piercing Howl level 20 Changed vs ClassicComes with a talent, not from the trainer
10 Rage · Instant · PhysicalCauses all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec. (level 20)Classic Era: Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
Pummel 2 ranks, levels 38 to 58
10 Rage · Melee Range · Instant · 10 sec cooldown · Requires Berserker Stance · PhysicalPummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. (rank 1, level 38)
10 Rage · Melee Range · Instant · 10 sec cooldown · Requires Berserker Stance · PhysicalPummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. (rank 2, level 58)
Recklessness level 50 Changed vs Classic
Instant · 30 min cooldown · Requires Berserker Stance · PhysicalThe warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%. (level 50)Classic Era: The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Slam 5 ranks, levels 20 to 54 Changed vs Classic
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown · PhysicalSlams the opponent, causing weapon damage plus 16. (rank 1, level 20)Classic Era: Slams the opponent, causing weapon damage plus 32. · 15 Rage · Melee Range · 1.5 sec cast
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown · PhysicalSlams the opponent, causing weapon damage plus 32. (rank 2, level 30)Classic Era: 15 Rage · Melee Range · 1.5 sec cast
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown · PhysicalSlams the opponent, causing weapon damage plus 43. (rank 3, level 38)Classic Era: 15 Rage · Melee Range · 1.5 sec cast
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown · PhysicalSlams the opponent, causing weapon damage plus 68. (rank 4, level 46)Classic Era: 15 Rage · Melee Range · 1.5 sec cast
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown · PhysicalSlams the opponent, causing weapon damage plus 87. (rank 5, level 54)Classic Era: 15 Rage · Melee Range · 1.5 sec cast
Whirlwind level 36
25 Rage · Instant · 10 sec cooldown · Requires Berserker Stance · PhysicalIn a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy. (level 36)

Protection 12 spells

Bloodrage level 10
Instant · 1 min cooldown · PhysicalGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration. (level 10)
Concussion Blow level 30 Changed vs ClassicComes with a talent, not from the trainer
10 Rage · Melee Range · Instant · 45 sec cooldown · PhysicalStuns the target for 5 sec. (level 30)Classic Era: Stuns the opponent for 5 sec. · 15 Rage · Melee Range · Instant · 45 sec cooldown
Defensive Stance level 10 Changed vs Classic
Instant · 1 sec cooldown · PhysicalA defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%. (level 10)Classic Era: A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.
Disarm level 18
20 Rage · Melee Range · Instant · 1 min cooldown · Requires Defensive Stance · PhysicalDisarm the enemy's weapon for 10 sec. (level 18)
Last Stand level 20 Changed vs ClassicComes with a talent, not from the trainer
Instant · 3 min cooldown · PhysicalWhen activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. (level 20)Classic Era: When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost. · Instant · 10 min cooldown
Revenge 6 ranks, levels 14 to 60 Retuned vs Classic
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalInstantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (rank 1, level 14)Classic Era: Instantly counterattack an enemy for 12 to 14 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalInstantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (rank 2, level 24)Classic Era: Instantly counterattack an enemy for 18 to 22 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalInstantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (rank 3, level 34)Classic Era: Instantly counterattack an enemy for 25 to 31 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalInstantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (rank 4, level 44)Classic Era: Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalInstantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (rank 5, level 54)Classic Era: Instantly counterattack an enemy for 64 to 78 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalInstantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (rank 6, level 60)Classic Era: Instantly counterattack an enemy for 81 to 99 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Shield Bash 3 ranks, levels 12 to 52
10 Rage · Melee Range · Instant · 12 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. (rank 1, level 12)
10 Rage · Melee Range · Instant · 12 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. (rank 2, level 32)
10 Rage · Melee Range · Instant · 12 sec cooldown · Requires Battle Stance, Defensive Stance · PhysicalBashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. (rank 3, level 52)
Shield Block level 16 Changed vs Classic
10 Rage · Instant · 5 sec cooldown · Requires Defensive Stance · PhysicalIncreases chance to block by 75% for 7 sec, but will only block 2 attacks. (level 16)Classic Era: Increases chance to block by 75% for 5 sec, but will only block 1 attack.
Shield Slam 4 ranks, levels 40 to 60 Changed vs ClassicComes with a talent, not from the trainer
20 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalSlam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. (rank 1, level 40)Classic Era: Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
20 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalSlam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. (rank 2, level 48)Classic Era: Slam the target with your shield, causing 264 to 276 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
20 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalSlam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. (rank 3, level 54)Classic Era: Slam the target with your shield, causing 303 to 317 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
20 Rage · Melee Range · Instant · 6 sec cooldown · PhysicalSlam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. (rank 4, level 60)Classic Era: Slam the target with your shield, causing 342 to 358 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Shield Wall level 28 Changed vs Classic
Instant · 15 min cooldown · Requires Defensive Stance · PhysicalReduces the damage taken from all attacks by 60% for 12 sec. (level 28)Classic Era: Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec. · Instant · 30 min cooldown · Requires Defensive Stance
Sunder Armor 5 ranks, levels 10 to 58
15 Rage · Melee Range · Instant · PhysicalSunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. (rank 1, level 10)
15 Rage · Melee Range · Instant · PhysicalSunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. (rank 2, level 22)
15 Rage · Melee Range · Instant · PhysicalSunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. (rank 3, level 34)
15 Rage · Melee Range · Instant · PhysicalSunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. (rank 4, level 46)
15 Rage · Melee Range · Instant · PhysicalSunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. (rank 5, level 58)
Taunt level 10 Retuned vs Classic
Melee Range · Instant · 8 sec cooldown · Requires Defensive Stance · PhysicalTaunts the target to attack you, but has no effect if the target is already attacking you. (level 10)Classic Era: Melee Range · Instant · 10 sec cooldown · Requires Defensive Stance

By level

What the trainer has for you at each level, beta cap 20 included. A rank number means a higher rank of a spell you already have.

Level 1 3

Level 4 2

Level 6 1

Level 8 2

Level 10 5

Level 12 3

Level 14 3

Level 16 3

Level 18 2

Level 20 7

Level 22 3

Level 24 4

Level 25 1

Level 26 3

Level 28 3

Level 30 8

Level 32 6

Level 34 3

Level 36 2

Level 38 3

Level 40 7

Level 42 2

Level 44 3

Level 46 4

Level 48 6

Level 50 3

Level 52 3

Level 54 7

Level 56 3

Level 58 3

Level 60 9

General

Weapon and armour skills every Warrior starts with. These lines date from the BlizzCon demo reads and have no learn level.

Granted by talents, not the trainer: Bloodthirst, Concussion Blow, Death Wish, Last Stand, Mortal Strike, Piercing Howl, Shield Slam, Spearing Strike, Sweeping Strikes.

Spell names, icons and tooltip text are © Blizzard Entertainment. This page's data is in warrior.json (CC BY 4.0, credit talentsforever.com and sixtyforever.com). Spotted a wrong level or rank? Tell us.