Sixty Forever

Shaman

0 Elemental

0 Enhancement

0 Restoration

51 points left

10 level

Click adds, right-click or Shift-click removes. Keyboard: +/−, arrows move

Elemental0
Enhancement0
Restoration0

Legend: 11 new in Forever. 30 changed vs Classic. Gold arrow: prerequisite met.

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Every Shaman trainer spell, rank by rank (the spellbook, with tooltips)

7 Classic talents removed or replaced in Forever
  • Shield Specialization (Enhancement, row 1, 5 ranks): Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
  • Enhancing Totems (Enhancement, row 3, 2 ranks): Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
  • Two-Handed Axes and Maces (Enhancement, row 3, 1 ranks): Allows you to use Two-Handed Axes and Two-Handed Maces.
  • Improved Weapon Totems (Enhancement, row 5, 2 ranks): Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
  • Weapon Mastery (Enhancement, row 6, 5 ranks): Increases the damage you deal with all weapons by 2%.
  • Nature's Guidance (Restoration, row 3, 3 ranks): Increases your chance to hit with melee attacks and spells by 1%.
  • Totemic Mastery (Restoration, row 3, 1 ranks): The radius of your totems that affect friendly targets is increased to 30 yd.

Baseline ability changes seen so far

Lightning BoltRanks 4 to 10 cast in 2.5 sec, half a second under Classic's 3. Ranks 1 to 3 keep 1.5, 2 and 2.5 sec.
Chain LightningA 2.5 sec cast again, as in Classic, since Blizzard's 2 Nov notes (it was 2 sec on the beta before): 6 sec cooldown, 3 targets, each jump 30% weaker, and its first hit about 145% of the same rank Lightning Bolt's base damage. Max Elemental Alacrity takes both down to 2 sec.
Totemic CallNew: your totems teleport to where you stand, on a 30 sec cooldown. Called Totemic Projection until Blizzard's 2 Nov notes, when it moved them to a spot you picked up to 30 yd away. Totemic Recall is in too.
Totems last 5 minLasting totems last 5 min now (most were 2 min in Classic; Healing Stream and Mana Spring 1 min). Searing (30 to 55 sec by rank), Magma (20), Stoneclaw (15), Earthbind and Grounding (45) and Mana Tide (12) keep their short timers. Blizzard's Class Highlights video (3:00) says five minutes.
Call of the Elements, Ancestors and SpiritsNew: each drops up to four totems from its own Totem Bar set in one 3 sec cast. Elements at 20, Ancestors at 30, Spirits at 40.
Ghost WolfStill a 3 sec cast, but Improved Ghost Wolf takes 1 sec off at rank 1 and all 3 at rank 2, and lets it work indoors: instant at 2/2, as Guzu's tooltip showed.
Fire NovaA spell now, not a totem: 30 yd range, instant, 10 sec cooldown, blasts everything within 10 yd of your Fire totem (rank 3 at 32: 126 to 142; rank 5 at 52: 232 to 258). Trial by Fire trims 2 or 4 sec off the cooldown.

Talent text: talentsforever.com (CC BY 4.0), from the WoW Forever beta client's data files (build 1.60.1.70755). Seeded from talentsforever.com (CC BY 4.0); prerequisites marked in the tooltip when taken from wowforevertalents.com.