Sixty Forever

Shaman spellbook

Every Shaman trainer spell in World of Warcraft: Forever, rank by rank, with the level you learn it at and what changed from Classic Era.

Spells
56
Ranks
181
New in Forever
10
Changed vs Classic
31
Client build
1.60.1.70009

Beta characters stop at level 20 for now, so nothing above that has been trained in the game yet: those ranks are read from the client's files. Read from the data files of the WoW Forever beta client (build 1.60.1.70009) by talentsforever.com. The tooltips are the client's own at level 60 with no gear, so flat numbers scale down at lower levels and can lag a live hotfix. Each spell shows its top rank; pick a level or tick Show every rank for the others.

Legend: New in Forever not in Classic Era · Changed vs Classic the rule or wording moved · Retuned vs Classic same spell, different numbers. New for Shaman: Call of the Ancestors, Call of the Elements, Call of the Spirits, Fire Nova, Lava Burst, Totemic Recall, Rage of the Farseer, Totemic Projection, Riptide, Water Shield.

Elemental 16 spells

Call of the Ancestors level 30 New in ForeverNew in Forever. Drops a saved set of totems in one cast.
3 sec cast · Fire, Nature, FrostSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements. (level 30)
Call of the Elements level 20 New in ForeverNew in Forever. Drops a saved set of totems in one cast.
3 sec cast · Fire, Nature, FrostSimultaneously places up to 4 totems specified in the Totem Bar. (level 20)
Call of the Spirits level 40 New in Forever
3 sec cast · Fire, Nature, FrostSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors. (level 40)
Chain Lightning 4 ranks, levels 32 to 56 Changed vs Classic
225 Mana · 30 yd range · 2 sec cast · 6 sec cooldown · NatureHurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. (rank 1, level 32)Classic Era: Hurls a lightning bolt at the enemy, dealing 200 to 226 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. · 280 Mana · 30 yd range · 2.5 sec cast · 6 sec cooldown · scales with 71.4% of spell power (direct)
305 Mana · 30 yd range · 2 sec cast · 6 sec cooldown · NatureHurls a lightning bolt at the enemy, dealing 97 to 109 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. (rank 2, level 40)Classic Era: Hurls a lightning bolt at the enemy, dealing 288 to 322 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. · 380 Mana · 30 yd range · 2.5 sec cast · 6 sec cooldown · scales with 71.4% of spell power (direct)
390 Mana · 30 yd range · 2 sec cast · 6 sec cooldown · NatureHurls a lightning bolt at the enemy, dealing 109 to 121 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. (rank 3, level 48)Classic Era: Hurls a lightning bolt at the enemy, dealing 391 to 437 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. · 490 Mana · 30 yd range · 2.5 sec cast · 6 sec cooldown · scales with 71.4% of spell power (direct)
485 Mana · 30 yd range · 2 sec cast · 6 sec cooldown · NatureHurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. (rank 4, level 56)Classic Era: Hurls a lightning bolt at the enemy, dealing 505 to 563 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. · 605 Mana · 30 yd range · 2.5 sec cast · 6 sec cooldown · scales with 71.4% of spell power (direct)
Earth Shock 7 ranks, levels 4 to 60 Retuned vs Classic
30 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 1, level 4)Classic Era: scales with 15.4% of spell power (direct)
50 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 2, level 8)Classic Era: scales with 21.2% of spell power (direct)
85 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 51 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 3, level 14)Classic Era: Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. · scales with 29.9% of spell power (direct)
145 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 83 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 4, level 24)Classic Era: Instantly shocks the target with concussive force, causing 125 to 133 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
240 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 134 to 142 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 5, level 36)Classic Era: Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
345 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 6, level 48)Classic Era: Instantly shocks the target with concussive force, causing 371 to 393 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
450 Mana · 20 yd range · Instant · 6 sec cooldown · NatureInstantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (rank 7, level 60)Classic Era: Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earthbind Totem level 6
6% of base mana · Instant · 15 sec cooldown · NatureSummons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards. (level 6)
Fire Nova 5 ranks, levels 12 to 52 New in Forever
95 Mana · 30 yd range · Instant · 10 sec cooldown · FireInstantly inflicts 53 to 61 fire damage to enemies within 10 yd of your active Fire totem. (rank 1, level 12)
170 Mana · 30 yd range · Instant · 10 sec cooldown · FireInstantly inflicts 110 to 124 fire damage to enemies within 10 yd of your active Fire totem. (rank 2, level 22)
280 Mana · 30 yd range · Instant · 10 sec cooldown · FireInstantly inflicts 195 to 219 fire damage to enemies within 10 yd of your active Fire totem. (rank 3, level 32)
395 Mana · 30 yd range · Instant · 10 sec cooldown · FireInstantly inflicts 294 to 330 fire damage to enemies within 10 yd of your active Fire totem. (rank 4, level 42)
520 Mana · 30 yd range · Instant · 10 sec cooldown · FireInstantly inflicts 413 to 459 fire damage to enemies within 10 yd of your active Fire totem. (rank 5, level 52)
Flame Shock 6 ranks, levels 10 to 60 Retuned vs Classic
55 Mana · 20 yd range · Instant · 6 sec cooldown · FireInstantly sears the target with fire, causing 24 Fire damage immediately and 28 Fire damage over 12 sec. (rank 1, level 10)Classic Era: Instantly sears the target with fire, causing 25 Fire damage immediately and 28 Fire damage over 12 sec. · scales with 13.4% of spell power (direct), 6.3% of spell power (per tick)
95 Mana · 20 yd range · Instant · 6 sec cooldown · FireInstantly sears the target with fire, causing 38 Fire damage immediately and 32 Fire damage over 12 sec. (rank 2, level 18)Classic Era: Instantly sears the target with fire, causing 51 Fire damage immediately and 48 Fire damage over 12 sec. · scales with 19.8% of spell power (direct), 9.3% of spell power (per tick)
160 Mana · 20 yd range · Instant · 6 sec cooldown · FireInstantly sears the target with fire, causing 49 Fire damage immediately and 56 Fire damage over 12 sec. (rank 3, level 28)Classic Era: Instantly sears the target with fire, causing 94 Fire damage immediately and 96 Fire damage over 12 sec.
250 Mana · 20 yd range · Instant · 6 sec cooldown · FireInstantly sears the target with fire, causing 88 Fire damage immediately and 84 Fire damage over 12 sec. (rank 4, level 40)Classic Era: Instantly sears the target with fire, causing 163 Fire damage immediately and 168 Fire damage over 12 sec.
345 Mana · 20 yd range · Instant · 6 sec cooldown · FireInstantly sears the target with fire, causing 136 Fire damage immediately and 136 Fire damage over 12 sec. (rank 5, level 52)Classic Era: Instantly sears the target with fire, causing 244 Fire damage immediately and 256 Fire damage over 12 sec.
410 Mana · 20 yd range · Instant · 6 sec cooldown · FireInstantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec. (rank 6, level 60)Classic Era: Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.
Frost Shock 4 ranks, levels 20 to 58 Retuned vs Classic
115 Mana · 20 yd range · Instant · 6 sec cooldown · FrostInstantly shocks the target with frost, causing 68 to 72 Frost damage and slowing movement speed by 50%. Lasts 8 sec. (rank 1, level 20)Classic Era: Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
225 Mana · 20 yd range · Instant · 6 sec cooldown · FrostInstantly shocks the target with frost, causing 126 to 134 Frost damage and slowing movement speed by 50%. Lasts 8 sec. (rank 2, level 34)Classic Era: Instantly shocks the target with frost, causing 215 to 229 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
325 Mana · 20 yd range · Instant · 6 sec cooldown · FrostInstantly shocks the target with frost, causing 190 to 200 Frost damage and slowing movement speed by 50%. Lasts 8 sec. (rank 3, level 46)Classic Era: Instantly shocks the target with frost, causing 345 to 365 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
430 Mana · 20 yd range · Instant · 6 sec cooldown · FrostInstantly shocks the target with frost, causing 278 to 294 Frost damage and slowing movement speed by 50%. Lasts 8 sec. (rank 4, level 58)Classic Era: Instantly shocks the target with frost, causing 492 to 520 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Lava Burst 3 ranks, levels 40 to 60 New in ForeverComes with a talent, not from the trainer
165 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown · FireYou hurl molten lava at the target, dealing 150 to 192 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (rank 1, level 40)
230 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown · FireYou hurl molten lava at the target, dealing 179 to 229 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (rank 2, level 50)
265 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown · FireYou hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (rank 3, level 60)
Lightning Bolt 10 ranks, levels 1 to 56 Changed vs Classic
15 Mana · 30 yd range · 1.5 sec cast · NatureCasts a bolt of lightning at the target for 15 to 17 Nature damage. (rank 1, level 1)Classic Era: scales with 12.3% of spell power (direct)
30 Mana · 30 yd range · 2 sec cast · NatureCasts a bolt of lightning at the target for 29 to 33 Nature damage. (rank 2, level 8)Classic Era: Casts a bolt of lightning at the target for 28 to 32 Nature damage. · scales with 31.4% of spell power (direct)
45 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 44 to 52 Nature damage. (rank 3, level 14)Classic Era: Casts a bolt of lightning at the target for 48 to 56 Nature damage. · scales with 55.4% of spell power (direct)
60 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 55 to 63 Nature damage. (rank 4, level 20)Classic Era: Casts a bolt of lightning at the target for 88 to 100 Nature damage. · 75 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
85 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 70 to 80 Nature damage. (rank 5, level 26)Classic Era: Casts a bolt of lightning at the target for 131 to 149 Nature damage. · 105 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
110 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 108 to 122 Nature damage. (rank 6, level 32)Classic Era: Casts a bolt of lightning at the target for 179 to 201 Nature damage. · 135 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
135 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 142 to 160 Nature damage. (rank 7, level 38)Classic Era: Casts a bolt of lightning at the target for 235 to 263 Nature damage. · 165 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
160 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 158 to 176 Nature damage. (rank 8, level 44)Classic Era: Casts a bolt of lightning at the target for 291 to 325 Nature damage. · 195 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
190 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 173 to 193 Nature damage. (rank 9, level 50)Classic Era: Casts a bolt of lightning at the target for 357 to 399 Nature damage. · 230 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
220 Mana · 30 yd range · 2.5 sec cast · NatureCasts a bolt of lightning at the target for 189 to 211 Nature damage. (rank 10, level 56)Classic Era: Casts a bolt of lightning at the target for 428 to 476 Nature damage. · 265 Mana · 30 yd range · 3 sec cast · scales with 85.7% of spell power (direct)
Magma Totem 4 ranks, levels 26 to 56 Retuned vs Classic
230 Mana · Instant · FireSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds. (rank 1, level 26)Classic Era: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 22 Fire damage to creatures within 8 yards every 2 seconds.
360 Mana · Instant · FireSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35 Fire damage to creatures within 8 yards every 2 seconds. (rank 2, level 36)Classic Era: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 37 Fire damage to creatures within 8 yards every 2 seconds.
500 Mana · Instant · FireSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52 Fire damage to creatures within 8 yards every 2 seconds. (rank 3, level 46)Classic Era: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 54 Fire damage to creatures within 8 yards every 2 seconds.
650 Mana · Instant · FireSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds. (rank 4, level 56)Classic Era: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds.
Purge 2 ranks, levels 12 to 32
10% of base mana · 30 yd range · Instant · NaturePurges the enemy target, removing 1 magic effect. (rank 1, level 12)
10% of base mana · 30 yd range · Instant · NaturePurges the enemy target, removing 2 beneficial magic effects. (rank 2, level 32)
Searing Totem 6 ranks, levels 10 to 60 Retuned vs Classic
25 Mana · Instant · FireSummons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage. (rank 1, level 10)Classic Era: scales with 5.2% of spell power (direct)
45 Mana · Instant · FireSummons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage. (rank 2, level 20)Classic Era: scales with 8.3% of spell power (direct)
75 Mana · Instant · FireSummons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage. (rank 3, level 30)Classic Era: scales with 8.3% of spell power (direct)
110 Mana · Instant · FireSummons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage. (rank 4, level 40)Classic Era: scales with 8.3% of spell power (direct)
145 Mana · Instant · FireSummons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage. (rank 5, level 50)Classic Era: scales with 8.3% of spell power (direct)
170 Mana · Instant · FireSummons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage. (rank 6, level 60)Classic Era: scales with 8.3% of spell power (direct)
Stoneclaw Totem 6 ranks, levels 8 to 58
15 Mana · Instant · 30 sec cooldown · NatureSummons a Stoneclaw Totem with 206 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. (rank 1, level 8)
30 Mana · Instant · 30 sec cooldown · NatureSummons a Stoneclaw Totem with 276 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. (rank 2, level 18)
55 Mana · Instant · 30 sec cooldown · NatureSummons a Stoneclaw Totem with 316 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. (rank 3, level 28)
75 Mana · Instant · 30 sec cooldown · NatureSummons a Stoneclaw Totem with 346 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. (rank 4, level 38)
105 Mana · Instant · 30 sec cooldown · NatureSummons a Stoneclaw Totem with 426 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. (rank 5, level 48)
140 Mana · Instant · 30 sec cooldown · NatureSummons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. (rank 6, level 58)
Totemic Recall level 20 New in ForeverNew in Forever. Classic had no way to pull totems back.
Instant · NatureReturns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall. (level 20)

Enhancement 24 spells

Astral Recall level 30
150 Mana · 10 sec cast · 15 min cooldown · NatureYanks the caster through the twisting nether back to home. Speak to an Innkeeper in a different place to change your home location. (level 30)
Far Sight level 26
80 Mana · Channeled · Unlimited range · NatureChanges the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors. (level 26)
Fire Resistance Totem 3 ranks, levels 28 to 58 Changed vs Classic
75 Mana · Instant · FrostSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30. (rank 1, level 28)Classic Era: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 30.
120 Mana · Instant · FrostSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 45. (rank 2, level 42)Classic Era: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 45.
180 Mana · Instant · FrostSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60. (rank 3, level 58)Classic Era: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 60.
Flametongue Totem 4 ranks, levels 28 to 58 Changed vs Classic
90 Mana · Instant · FireSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6 to 22 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. (rank 1, level 28)Classic Era: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
140 Mana · Instant · FireSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. (rank 2, level 38)Classic Era: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 9.1 to 27.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
200 Mana · Instant · FireSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. (rank 3, level 48)Classic Era: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 12.3 to 37.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
275 Mana · Instant · FireSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. (rank 4, level 58)Classic Era: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Flametongue Weapon 6 ranks, levels 10 to 56 Changed vs Classic
30 Mana · Instant · FireImbue the Shaman's weapon with fire. Each hit causes 5 to 18 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (rank 1, level 10)Classic Era: Imbue the Shaman's weapon with fire. Each hit causes 5 to 17 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
55 Mana · Instant · FireImbue the Shaman's weapon with fire. Each hit causes 7 to 26 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (rank 2, level 18)Classic Era: Imbue the Shaman's weapon with fire. Each hit causes 8 to 26 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
80 Mana · Instant · FireImbue the Shaman's weapon with fire. Each hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (rank 3, level 26)Classic Era: Imbue the Shaman's weapon with fire. Each hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
105 Mana · Instant · FireImbue the Shaman's weapon with fire. Each hit causes 21 to 69 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (rank 4, level 36)Classic Era: Imbue the Shaman's weapon with fire. Each hit causes 22 to 69 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
130 Mana · Instant · FireImbue the Shaman's weapon with fire. Each hit causes 30 to 95 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (rank 5, level 46)Classic Era: Imbue the Shaman's weapon with fire. Each hit causes 30 to 94 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
155 Mana · Instant · FireImbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (rank 6, level 56)Classic Era: Imbue the Shaman's weapon with fire. Each hit causes 36 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
Frost Resistance Totem 3 ranks, levels 24 to 54 Changed vs Classic
75 Mana · Instant · FireSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards. (rank 1, level 24)Classic Era: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 30, if within 20 yards.
120 Mana · Instant · FireSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards. (rank 2, level 38)Classic Era: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 45, if within 20 yards.
180 Mana · Instant · FireSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards. (rank 3, level 54)Classic Era: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 60, if within 20 yards.
Frostbrand Weapon 5 ranks, levels 20 to 58 Retuned vs Classic
60 Mana · Instant · FrostImbue the Shaman's weapon with frost. Each hit has a chance of causing 44 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. (rank 1, level 20)Classic Era: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 47 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
85 Mana · Instant · FrostImbue the Shaman's weapon with frost. Each hit has a chance of causing 72 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. (rank 2, level 28)Classic Era: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 77 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
110 Mana · Instant · FrostImbue the Shaman's weapon with frost. Each hit has a chance of causing 117 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. (rank 3, level 38)Classic Era: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 124 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
135 Mana · Instant · FrostImbue the Shaman's weapon with frost. Each hit has a chance of causing 159 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. (rank 4, level 48)Classic Era: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 166 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
160 Mana · Instant · FrostImbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. (rank 5, level 58)Classic Era: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 186 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
Ghost Wolf level 20
100 Mana · 3 sec cast · NatureTurns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors. (level 20)
Grace of Air Totem 3 ranks, levels 42 to 60 Retuned vs Classic
155 Mana · Instant · NatureSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 49. Lasts 5 min. (rank 1, level 42)Classic Era: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 43. Lasts 2 min.
250 Mana · Instant · NatureSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 77. Lasts 5 min. (rank 2, level 56)Classic Era: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 67. Lasts 2 min.
310 Mana · Instant · NatureSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min. (rank 3, level 60)Classic Era: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 77. Lasts 2 min.
Grounding Totem level 30
6% of base mana · Instant · 15 sec cooldown · NatureSummons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec. (level 30)
Lightning Shield 7 ranks, levels 8 to 56 Retuned vs Classic
45 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 1, level 8)Classic Era: scales with 14.7% of spell power (direct)
80 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 24 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 2, level 16)Classic Era: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 29 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. · scales with 22.7% of spell power (direct)
125 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 3, level 24)Classic Era: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 51 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
180 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 64 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 4, level 32)Classic Era: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
240 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 5, level 40)Classic Era: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 114 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
305 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 134 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 6, level 48)Classic Era: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 154 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
370 Mana · Instant · NatureThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. (rank 7, level 56)Classic Era: The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 198 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Nature Resistance Totem 3 ranks, levels 30 to 60 Changed vs Classic
75 Mana · Instant · NatureSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30. (rank 1, level 30)Classic Era: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.
120 Mana · Instant · NatureSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 45. (rank 2, level 44)Classic Era: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 45.
180 Mana · Instant · NatureSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60. (rank 3, level 60)Classic Era: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 60.
Rage of the Farseer level 40 New in ForeverComes with a talent, not from the trainer
Instant · 3 min cooldown · PhysicalIncreases your attack speed by 30% for 25 sec. (level 40)
Rockbiter Weapon 7 ranks, levels 1 to 54 Retuned vs Classic
15 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 49 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 1, level 1)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 49 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
25 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 79 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 2, level 8)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 79 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
50 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 118 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 3, level 16)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 118 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
75 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 193 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 4, level 24)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 193 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
100 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 5, level 34)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
125 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 521 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 6, level 44)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 521 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
150 Mana · Instant · NatureImbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (rank 7, level 54)Classic Era: Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
Sentry Totem level 34
65 Mana · Instant · NatureSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight. (level 34)
Stoneskin Totem 6 ranks, levels 4 to 54 Changed vs Classic
30 Mana · Instant · NatureSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min. (rank 1, level 4)Classic Era: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 4. Lasts 2 min.
60 Mana · Instant · NatureSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 7. Lasts 5 min. (rank 2, level 14)Classic Era: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 7. Lasts 2 min.
90 Mana · Instant · NatureSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 11. Lasts 5 min. (rank 3, level 24)Classic Era: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 11. Lasts 2 min.
115 Mana · Instant · NatureSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min. (rank 4, level 34)Classic Era: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 16. Lasts 2 min.
160 Mana · Instant · NatureSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 22. Lasts 5 min. (rank 5, level 44)Classic Era: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 22. Lasts 2 min.
210 Mana · Instant · NatureSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min. (rank 6, level 54)Classic Era: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 30. Lasts 2 min.
Stormstrike level 40 Changed vs ClassicComes with a talent, not from the trainer
125 Mana · Melee Range · Instant · 8 sec cooldown · PhysicalInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec. (level 40)Classic Era: Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. · 21% of base mana · Melee Range · Instant · 20 sec cooldown
Strength of Earth Totem 5 ranks, levels 10 to 60 Retuned vs Classic
25 Mana · Instant · NatureSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 7. Lasts 5 min. (rank 1, level 10)Classic Era: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 10. Lasts 2 min.
65 Mana · Instant · NatureSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 14. Lasts 5 min. (rank 2, level 24)Classic Era: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 20. Lasts 2 min.
125 Mana · Instant · NatureSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 25. Lasts 5 min. (rank 3, level 38)Classic Era: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 36. Lasts 2 min.
225 Mana · Instant · NatureSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 42. Lasts 5 min. (rank 4, level 52)Classic Era: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 61. Lasts 2 min.
275 Mana · Instant · NatureSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min. (rank 5, level 60)Classic Era: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 77. Lasts 2 min.
Totemic Projection level 22 New in Forever
25% of base mana · 30 yd range · Instant · 1 min cooldown · NatureRelocates your active totems to the specified location. (level 22)
Water Breathing level 22
50 Mana · 30 yd range · Instant · Reagents: Shiny Fish Scales · NatureAllows the target to breathe underwater for 10 min. (level 22)
Water Walking level 28
95 Mana · 30 yd range · Instant · Reagents: Fish Oil · NatureAllows the friendly target to walk across water for 10 min. Any damage will cancel the effect. (level 28)
Windfury Totem 3 ranks, levels 32 to 52 Changed vs Classic
115 Mana · Instant · NatureSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min. (rank 1, level 32)Classic Era: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 122 extra melee attack power. Lasts 2 min.
175 Mana · Instant · NatureSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min. (rank 2, level 42)Classic Era: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 229 extra melee attack power. Lasts 2 min.
250 Mana · Instant · NatureSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min. (rank 3, level 52)Classic Era: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra melee attack power. Lasts 2 min.
Windfury Weapon 4 ranks, levels 30 to 60 Changed vs Classic
90 Mana · Instant · NatureImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 103 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. (rank 1, level 30)Classic Era: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 103 extra melee attack power. Lasts for 5 minutes.
115 Mana · Instant · NatureImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 221 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. (rank 2, level 40)Classic Era: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 221 extra melee attack power. Lasts for 5 minutes.
140 Mana · Instant · NatureImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. (rank 3, level 50)Classic Era: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. Lasts for 5 minutes.
165 Mana · Instant · NatureImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. (rank 4, level 60)Classic Era: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. Lasts for 5 minutes.
Windwall Totem 3 ranks, levels 36 to 56 Retuned vs Classic
115 Mana · Instant · NatureSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min. (rank 1, level 36)Classic Era: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 2 min.
170 Mana · Instant · NatureSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 50. Lasts 5 min. (rank 2, level 46)Classic Era: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 50. Lasts 2 min.
225 Mana · Instant · NatureSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min. (rank 3, level 56)Classic Era: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 64. Lasts 2 min.

Restoration 16 spells

Ancestral Spirit 5 ranks, levels 12 to 60
90% of base mana · 30 yd range · 10 sec cast · NatureReturns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat. (rank 1, level 12)
90% of base mana · 30 yd range · 10 sec cast · NatureReturns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat. (rank 2, level 24)
90% of base mana · 30 yd range · 10 sec cast · NatureReturns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat. (rank 3, level 36)
90% of base mana · 30 yd range · 10 sec cast · NatureReturns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat. (rank 4, level 48)
90% of base mana · 30 yd range · 10 sec cast · NatureReturns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. (rank 5, level 60)
Chain Heal 3 ranks, levels 40 to 54 Retuned vs Classic
260 Mana · 40 yd range · 2.5 sec cast · NatureHeals the friendly target for 245 to 281, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. (rank 1, level 40)Classic Era: Heals the friendly target for 332 to 380, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
315 Mana · 40 yd range · 2.5 sec cast · NatureHeals the friendly target for 325 to 371, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. (rank 2, level 46)Classic Era: Heals the friendly target for 418 to 478, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
405 Mana · 40 yd range · 2.5 sec cast · NatureHeals the friendly target for 474 to 538, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. (rank 3, level 54)Classic Era: Heals the friendly target for 567 to 645, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Cure Disease level 22
9% of base mana · 30 yd range · Instant · NatureCures 1 disease on the target. (level 22)
Cure Poison level 16
9% of base mana · 30 yd range · Instant · NatureCures 1 poison effect on the target. (level 16)
Disease Cleansing Totem level 38 Retuned vs Classic
10% of base mana · Instant · NatureSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min. (level 38)Classic Era: Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 2 min.
Healing Stream Totem 5 ranks, levels 20 to 60 Retuned vs Classic
40 Mana · Instant · FrostSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds. (rank 1, level 20)Classic Era: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 6 every 2 seconds.
50 Mana · Instant · FrostSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 6 every 2 seconds. (rank 2, level 30)Classic Era: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 8 every 2 seconds.
60 Mana · Instant · FrostSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 7 every 2 seconds. (rank 3, level 40)Classic Era: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 10 every 2 seconds.
70 Mana · Instant · FrostSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 9 every 2 seconds. (rank 4, level 50)Classic Era: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 12 every 2 seconds.
80 Mana · Instant · FrostSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds. (rank 5, level 60)Classic Era: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 14 every 2 seconds.
Healing Wave 10 ranks, levels 1 to 60 Changed vs Classic
25 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 36 to 46. (rank 1, level 1)Classic Era: scales with 12.3% of spell power (heal)
45 Mana · 40 yd range · 2 sec cast · NatureHeals a friendly target for 69 to 83. (rank 2, level 6)Classic Era: scales with 27.1% of spell power (heal)
80 Mana · 40 yd range · 2.5 sec cast · NatureHeals a friendly target for 126 to 150. (rank 3, level 12)Classic Era: Heals a friendly target for 136 to 162. · scales with 50% of spell power (heal)
155 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 246 to 288. (rank 4, level 18)Classic Era: Heals a friendly target for 279 to 327. · scales with 79.3% of spell power (heal)
200 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 328 to 382. (rank 5, level 24)Classic Era: Heals a friendly target for 389 to 453.
265 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 464 to 536. (rank 6, level 32)Classic Era: Heals a friendly target for 552 to 638.
340 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 655 to 753. (rank 7, level 40)Classic Era: Heals a friendly target for 759 to 873.
440 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 928 to 1,062. (rank 8, level 48)Classic Era: Heals a friendly target for 1,040 to 1,190.
560 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 1,277 to 1,455. (rank 9, level 56)Classic Era: Heals a friendly target for 1,389 to 1,583.
620 Mana · 40 yd range · 3 sec cast · NatureHeals a friendly target for 1,508 to 1,722. (rank 10, level 60)Classic Era: Heals a friendly target for 1,620 to 1,850.
Lesser Healing Wave 6 ranks, levels 20 to 60 Retuned vs Classic
105 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 150 to 172. (rank 1, level 20)Classic Era: Heals a friendly target for 170 to 194.
145 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 220 to 248. (rank 2, level 28)Classic Era: Heals a friendly target for 257 to 291.
185 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 297 to 335. (rank 3, level 36)Classic Era: Heals a friendly target for 349 to 393.
235 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 416 to 466. (rank 4, level 44)Classic Era: Heals a friendly target for 473 to 529.
305 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 591 to 659. (rank 5, level 52)Classic Era: Heals a friendly target for 648 to 722.
380 Mana · 40 yd range · 1.5 sec cast · NatureHeals a friendly target for 775 to 865. (rank 6, level 60)Classic Era: Heals a friendly target for 832 to 928.
Mana Spring Totem 4 ranks, levels 26 to 56 Retuned vs Classic
40 Mana · Instant · FrostSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards. (rank 1, level 26)Classic Era: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 4 mana every 2 seconds to group members within 20 yards.
60 Mana · Instant · FrostSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards. (rank 2, level 36)Classic Era: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 6 mana every 2 seconds to group members within 20 yards.
80 Mana · Instant · FrostSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 8 mana every 2 seconds to group members within 30 yards. (rank 3, level 46)Classic Era: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 8 mana every 2 seconds to group members within 20 yards.
100 Mana · Instant · FrostSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards. (rank 4, level 56)Classic Era: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 10 mana every 2 seconds to group members within 20 yards.
Mana Tide Totem 3 ranks, levels 40 to 58 Retuned vs ClassicComes with a talent, not from the trainer
10 Mana · Instant · 5 min cooldown · FrostSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards. (rank 1, level 40)Classic Era: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. · 20 Mana · Instant · 5 min cooldown
30 Mana · Instant · 5 min cooldown · FrostSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards. (rank 2, level 48)Classic Era: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 230 mana every 3 seconds to group members within 20 yards. · 40 Mana · Instant · 5 min cooldown
60 Mana · Instant · 5 min cooldown · FrostSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards. (rank 3, level 58)Classic Era: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 20 yards.
Nature's Swiftness level 30Comes with a talent, not from the trainer
Instant · 3 min cooldown · PhysicalWhen activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. (level 30)
Poison Cleansing Totem level 22 Retuned vs Classic
10% of base mana · Instant · NatureSummons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min. (level 22)Classic Era: Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 2 min.
Reincarnation level 30
1 hour cooldown · Reagents: Ankh · NatureAllows you to resurrect yourself upon death with 20% health and mana. (level 30)
Riptide 3 ranks, levels 40 to 60 New in ForeverComes with a talent, not from the trainer
245 Mana · 40 yd range · Instant · 6 sec cooldown · NatureHeals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (rank 1, level 40)
300 Mana · 40 yd range · Instant · 6 sec cooldown · NatureHeals a friendly target for 614 to 676, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (rank 2, level 50)
385 Mana · 40 yd range · Instant · 6 sec cooldown · NatureHeals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (rank 3, level 60)
Tremor Totem level 18 Retuned vs Classic
60 Mana · Instant · NatureSummons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min. (level 18)Classic Era: Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 2 min.
Water Shield level 20 New in ForeverComes with a talent, not from the trainer
Instant · 15 sec cooldown · NatureThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time. (level 20)

By level

What the trainer has for you at each level, beta cap 20 included. A rank number means a higher rank of a spell you already have.

Level 1 3

Level 4 2

Level 6 2

Level 8 5

Level 10 4

Level 12 4

Level 14 3

Level 16 3

Level 18 5

Level 20 10

Level 22 5

Level 24 8

Level 26 5

Level 28 7

Level 30 9

Level 32 7

Level 34 4

Level 36 7

Level 38 7

Level 40 14

Level 42 4

Level 44 5

Level 46 6

Level 48 9

Level 50 6

Level 52 5

Level 54 4

Level 56 9

Level 58 6

Level 60 13

General

Weapon and armour skills every Shaman starts with. These lines date from the BlizzCon demo reads and have no learn level.

Granted by talents, not the trainer: Lava Burst, Mana Tide Totem, Nature's Swiftness, Rage of the Farseer, Riptide, Stormstrike, Water Shield.

Gone since Classic: Fire Nova Totem.

Spell names, icons and tooltip text are © Blizzard Entertainment. This page's data is in shaman.json (CC BY 4.0, credit talentsforever.com and sixtyforever.com). Spotted a wrong level or rank? Tell us.